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Author Topic: jmills' Fan Art  (Read 3487 times)

Offline jmills

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jmills' Fan Art
« on: June 28, 2013, 06:33:00 PM »
Hello There!

I have been programming for a little over a year now, and am currently in the process of making an XL v.1 emulator (not a powerpoint, but a real program). I am now in the process of making all the graphics (all in 1440 x 900, to fit my monitor).

The current task is to get the top bar as correct as possible. Not finished with it yet, but I would like some constructive criticism.

The font is Coolvetica converted to a raster layer (using GIMP) and then playing around with it till I get the right look.

---Jason



Offline Zach

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Re: jmills' Fan Art
« Reply #1 on: June 28, 2013, 06:46:23 PM »
Not bad for a first start! :)

However, I have some tips, if you don't mind.. :P

Try going with 720x480. That's XL's native resolution.
The fonts used on the XL are Akzidenz Grotesk and Helvetica Neue. They're both commercial fonts, though.
Try taking stills from videos of the real thing (there are lots of those on TWC Classics and TWC Today) and align the text/icons to have a much more authentic look.

Hope these tips help, and best of luck on the development of your program.  :hi:
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Offline toxictwister00

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Re: jmills' Fan Art
« Reply #2 on: June 28, 2013, 07:00:09 PM »
Awesome work and good luck on your project! I really like how you chose to make a background from scratch instead. :thumbsup: I don't really have any suggestions outside of the ones Zach already mentioned especially the last one. It helps a lot if you're not sure if you're scaling/aligning certain things (up or down) at the right size.


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Offline jmills

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Re: jmills' Fan Art
« Reply #3 on: June 28, 2013, 07:25:55 PM »
Thanks for the tips!

I'm going to for right now stick with the aspect ratio I have, as I really don't like the black bars on the tops and sides, however if I ever release it to the public (I plan on it, although it will be at least Christmas before that happens), I will re-work the graphics to the native resolution.

@Zach, I really don't have the money on anything commercial right now, so I will stick with my modified Coolvetica, I think I have gotten pretty close.

Keep the comments coming please!



Offline Zach

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Re: jmills' Fan Art
« Reply #4 on: June 28, 2013, 09:06:11 PM »
You could always make your emulation to be Windowed like the 4000 emulator, and not fullscreen :yes:
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Offline jmills

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Re: jmills' Fan Art
« Reply #5 on: June 29, 2013, 04:06:28 PM »
Here is the completed CC screen minus the text.

All animation will be done procedurally inside the code once I get to that stage.



Offline curtjr4

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Re: jmills' Fan Art
« Reply #6 on: June 30, 2013, 06:00:07 PM »
Sweet, I hope this project takes off! I can put it to some use...  :biggrin:

Offline jmills

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Re: jmills' Fan Art
« Reply #7 on: July 09, 2013, 02:19:36 PM »
I would like to ask a favor of anybody out there that is talented in animation...

Would you consider creating the animation for the program, it would be much appreciated, as I can't think of a better way than to just make it as a short .avi or .mov  and then overlay the data on top of it. E-mail me at jmjmills04@gmail.com if interested.



Offline curtjr4

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Re: jmills' Fan Art
« Reply #8 on: July 17, 2013, 04:23:25 PM »
Just curious, did anyone reply to that email? I'd love to see this program become a reality.

Offline jmills

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Re: jmills' Fan Art
« Reply #9 on: August 28, 2013, 05:48:06 PM »
No, never was responded to, but I still have some interest in the program.

I have spent the last few months learning C++, and will program the emulator in it using the Allegro game/multimedia library.

After I gather all my art work, I will program a tool that will export each frame as an image, I can then use the wide variety of tools available to stitch these into a movie file.  Once that is completed, I will have all the animations, then customization will be easy, just see what file to play and when, then display the parsed data.

---Jason



Offline jmills

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Re: jmills' Fan Art
« Reply #10 on: August 30, 2013, 11:20:35 PM »
This is a map test for the Birmingham, AL area (where I live), the amount of work that went into this is exhaustive, but I am confident that I may be able to create a nationwide map, the only way I know of to get a map for everybody.



Offline jmills

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Re: jmills' Fan Art
« Reply #11 on: August 30, 2013, 11:21:29 PM »
Here is the version with the rivers



Offline toxictwister00

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Re: jmills' Fan Art
« Reply #12 on: September 01, 2013, 03:11:52 PM »
The maps look awesome Jason, very much realistic to that version of the XL. :cool3:

I hope the project continues to go smoothly for you, I'm really impressed! :biggrin:


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Offline jmills

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Re: jmills' Fan Art
« Reply #13 on: September 01, 2013, 03:44:12 PM »
Thanks!  :thumbsup:

I was not initially impressed on the maps, but the more and more I look at them, the more and more I like them.

I will continue to expand the map and then add the interstates, counties and cities for the radar version of it.



Offline jmills

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Re: jmills' Fan Art
« Reply #14 on: November 20, 2013, 10:29:15 PM »
Just want to remind you that my XL emulator project isn't dead, but in the meantime here is an IS background I whipped up real quick last night.